One Core. Two opponents. Claim it before the other side does.
Wins 0 · Losses 0
Choose how you want to play.
Select a difficulty to start a match.
Play a Cell card to add your cells to the shared Core, removing enemy cells first. You win when your total reaches the mode target.
Protect: Spend your turn to arm one Protect. It completely blocks the opponent's next shot. Each side starts with 3 stored Protects.
Protect draw: You also reveal a bonus normal card when you arm Protect. Replace one of your three normal cards or discard it.
Cell Process: Destroyed cells produce pieces when a Protect slot is empty. Every 12 pieces automatically rebuilds one stored Protect, without consuming a turn.
Card odds: +1 28%, +2 34%, +3 33%, +4 5%. Gold +4 is reserved in the fourth slot when available.
You drew +2. Swap with a card, or discard it.